AMC 10 · 2016 · #16
Grade 8 geometry-2dPick an answer.
AMC 10 2016 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
The question is about how reflections and rotations move points, so Tool #17 (Visualize Spatial Relationships) leads: picture the flip and the turn acting on the plane. Instead of dragging all three vertices through both moves, Tool #4 (Introduce a Variable) tracks one general point (x,y) and finds the coordinate rule for the whole two-step process. The phrase 'return to △ ABC' is a Tool #11 (Work Backwards) cue: we need the move that undoes the combined map. Tool #3 (Eliminate Possibilities) then confirms the winner against the five choices.
Track one general point
Track one general point (x,y): every vertex obeys the same rule, so one point captures the whole transformation.
A transformation does the same thing to every point, so one stand-in point reveals the whole rule.
8.G.A.3Introduce A VariableReflect across the x-axis
Reflecting across the x-axis keeps the horizontal coordinate and flips the vertical sign, so (x,y) lands at (x,-y).
A mirror on the x-axis only swaps a point above for the matching point below, leaving left-right alone.
8.G.A.3Visualize Spatial RelationshipsRotate 90 degrees counterclockwise
A 90^° counterclockwise turn sends (a,b) to (-b,a); applying it to (x,-y) gives (y,x).
A quarter turn swaps the roles of the two coordinates and adjusts a sign, here cancelling the earlier flip.
A quarter turn swaps the roles of the two coordinates and adjusts one sign.
▸ Why?
The new direction is square on to the old one, and perpendicular slopes multiply to minus one.
▸ Why?
Turning a point does not stretch it, so its distance from the centre survives the move.
Name the combined move
The two moves together send (x,y) to (y,x)—swapping the coordinates, exactly the mirror across the line y=x.
Trading the x- and y-values is the fingerprint of the mirror line y=x.
8.G.A.1Visualize Spatial RelationshipsUndo it to get back
A reflection is its own inverse, so mirroring across that same line once more sends (y,x) back to (x,y). The answer is (D).
A mirror is its own reverse: flip across the same line a second time and you are back where you started.
8.G.A.3Work BackwardsFollow one general point (x,y): the flip then the turn sends it to (y,x), which is just the mirror across y=x, and reflecting across that same line again sends it home, choice (D).
- Track one general point
- Reflect across the x-axis
- Rotate 90 degrees counterclockwise
- Name the combined move
- Undo it to get back