AMC 10 · 2024 · #17
Grade 8 probabilityalgebraPick an answer.
AMC 10 2024 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
A best-of-three has very few outcomes, so Tool #2 (Make an Organized List) is the right opening move: write down every game-by-game sequence in which A finishes with 2 wins before B does, and stop. The list is short enough to enumerate by hand — exactly three patterns: AA, ABA, BAA. Once each sequence is given a probability in terms of p, Tool #13 (Convert to Algebra) takes over: add the three case probabilities, set the sum equal to , and solve the resulting quadratic in p. The quadratic has two roots; Tool #3 (Eliminate Possibilities) discards the one that lies outside [0,1], leaving a unique probability p = (4 - √(10)) that matches the requested form.
The series stops at a team's second win, so Team A finishes in exactly three mutually exclusive orders: AA, ABA, BAA.
Grade 7 "compound events with organized lists": when the sample space is small, write the outcomes down rather than try to count them in your head.
7.SP.C.8Make A Systematic ListGame 1 is home (), games 2 and 3 are away (p); independence multiplies them into 2p/3, 2p(1-p)/3, p²/3.
Each game outcome is independent, so the probability of a sequence is the product of the per-game probabilities — the standard Grade 7 compound-event move.
7.SP.C.8Make A Systematic ListSum the three cases, set the total equal to , and clear the denominators to get 2p² - 8p + 3 = 0.
Grade 6 "write and solve an equation that models the situation": translate the probability condition into one equation in the unknown p.
6.EE.B.7Convert To AlgebraApply the quadratic formula; √40 = 2√10 collapses the radical to give p = (4 ± √(10))/2.
Grade 8 simplification of square roots: √(40) = √(4)·√(10) = 2√(10) keeps the radical small and exposes the requested form.
8.EE.A.2Convert To AlgebraThe plus root exceeds 1, so only p = (4 - √(10))/2 is a valid probability, giving m = 4, n = 10.
Grade 6 "write an inequality to represent a constraint": 0 ≤ p ≤ 1 is the constraint that throws out one root and locks in the other.
6.EE.B.8Eliminate PossibilitiesMatching p to (m - √(n)) gives m = 4 and n = 10, so m + n = 14.
Comparing two expressions in the same form to read off the values of m and n is the Grade 6 "letters stand for numbers" idea.
6.EE.A.2Convert To AlgebraA short series has a short list of outcomes — write them all down, add their probabilities, and the unknown probability falls out of one quadratic equation. The [0,1] rule for probability picks the right root.