AMC 10 · 2025 · #24
Grade 8 probabilityPick an answer.
AMC 10 2025 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
The frog can wander forever, so chasing individual paths is hopeless. Tool #4 (Introduce a Variable) fixes this: attach one unknown P_n to each spot, standing for "my chance of ever reaching 4 from here." Tool #11 (Work Backwards) anchors everything on the one chance we already know, P₄ = 1, and pushes that certainty back toward the start P₀. Tool #7 (Identify Subproblems) treats each spot as its own tiny equation — one hop's worth of reasoning — so the tangled wandering becomes five clean equations in five unknowns that solve by simple substitution.
Name the chance at each spot
Let P_n be the chance of eventually reaching 4 from spot n; we want P₀, and standing on 4 already wins, so P₄ = 1.
Labeling each spot with its own chance of success turns the frog's choices into things we can write as equations.
6.EE.B.6Introduce A VariableTurn one hop into one equation
Weighting one hop from n = 1, 2, 3 gives P_n = P_n+1 + P_n-1, since vanishing contributes 0.
A future chance of success is just the average of the chances from each place the next hop could take you.
A future chance of success is the average of the chances from each place the next hop could land.
▸ Why?
The possible hops never happen together and cover every route forward, so their chances combine additively.
▸ Why?
Each is counted as heavily as it is likely, which is exactly a total shared over its weights.
Handle the two special ends
The ends differ: 4 is already done, and from 0 the only move up carries chance , so P₀ = P₁.
The start and the finish behave unlike the middle spots, so each earns its own equation.
7.SP.C.7Identify SubproblemsChase every chance back to P₀
Chain the equations upward as multiples of P₀: P₁ = 2P₀, then P₂ = 7P₀, then P₃ = 26P₀.
Because each spot's chance is chained to its neighbor, a single starting value P₀ locks in all the rest.
8.EE.C.8Introduce A VariableClose the loop and solve
The unused spot-3 equation becomes 104P₀ = 1 + 7P₀, so 97P₀ = 1 and P₀ = — choice (E).
The last leftover equation pins down the one free value, and every other chance collapses along with it.
8.EE.C.7Introduce A VariableLabel each spot with its chance of reaching 4, turn each hop into one weighted-average equation, then chain them all back to the start: 97P₀ = 1, so the answer is 1/97.
- Name the chance at each spot
- Turn one hop into one equation
- Handle the two special ends
- Chase every chance back to P₀
- Close the loop and solve