AMC 10 · 2005 · #25
Grade 12 geometry-3dcountingPick an answer.
Checking triangles one at a time is hopeless, since 27 points give 2925 triples. Instead classify by side length. Writing the two sides at a vertex as vectors turns "equilateral" into a single equation about the dot product, and that equation rules out most of the few available lengths straight away. Only three lengths survive, and each becomes its own small counting subproblem that can be done exactly rather than by inspection.
Picture the grid
The block is small enough to organise but far too big to check one by one.
Twenty-seven points is few enough to organise and far too many to search by hand.
5.G.A.2Visualize Spatial RelationshipsTurn the triangle into two vectors
Two vectors from one corner describe the whole triangle.
Anchor at one vertex and the triangle becomes two arrows leaving that corner.
12.N-VM.B.4Introduce A VariableFind the rule the side length must obey
Equal sides force a relation making the squared length even.
A 60 degree angle forces the dot product to be exactly half the squared side, and half of an odd whole number is not a whole number.
A sixty degree angle forces the two arrows to overlap by exactly half the squared side, and half an odd number is not whole.
▸ Why?
With one angle known, the third side is fixed by the two sides and that angle, which pins the overlap exactly.
▸ Why?
Halving an odd whole number never lands on a whole number, so every odd squared length is ruled out at once.
List the squared lengths available
Only five squared lengths survive that test.
A 3 × 3 × 3 grid only offers nine distances at all, so they can simply be listed.
8.G.B.8Make A Systematic ListEliminate two more lengths
Checking the relation directly removes two more, leaving three.
Vectors made of a single 2 or of three 2s are too rigid to sit at 60 degrees to each other.
12.N-VM.B.4Eliminate PossibilitiesSet up a counting frame that cannot double count
A counting frame reaches each triangle six times.
Counting with a labelled starting corner is easy; then divide out the labels.
4.OA.A.2Identify SubproblemsCount where a given pair of arrows fits
Cube symmetry means one representative settles each family's placements.
Each coordinate is a small sliding window, and the number of placements is the product of the window widths.
6.EE.B.8Introduce A VariableCount each family
The three families give 64, 8 and 8.
Fix one arrow, see which second arrows can sit at 60 degrees to it, then see where the shape still fits in the box.
8.G.A.1Make A Systematic ListAdd the three families
Adding gives 80, choice (C).
Three families, nothing left over, because the possible side lengths were pinned down first.
4.NBT.B.4Identify SubproblemsBefore hunting for shapes, work out which side lengths are even possible; that turns an endless search into three short lists.
- Picture the grid
- Turn the triangle into two vectors
- Find the rule the side length must obey
- List the squared lengths available
- Eliminate two more lengths
- Set up a counting frame that cannot double count
- Count where a given pair of arrows fits
- Count each family
- Add the three families