AMC 8 · 2007 · #22
Grade 6 geometry-2dPick an answer.
AMC 8 2007 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
The path detail (6.2 meters then a 90^° turn then 2 meters) is decoy. For any point inside a 10 × 10 square, the two distances to a pair of opposite sides always sum to 10 — that is the invariant. Tool #11 (Find an Invariant) catches this immediately. Tool #1 (Draw a Diagram) confirms the geometry: drop perpendiculars from the lemming's final spot to all four sides. Tool #4 (Introduce a Variable) lets us call the unknown coordinates x and y and watch them cancel.
Put the start corner at the origin with sides on the axes, call the lemming's final spot (x, y), and drop perpendiculars to the four sides.
Coordinates turn "shortest distance to a side" into a single subtraction. Grade 6 coordinate geometry handles this directly.
6.G.A.3Draw A DiagramWe don't need the actual values of x and y — only how each pairs with its complement, so write the four distances symbolically.
Each pair of opposite sides is exactly 10 apart, so the two distances to that pair must add to 10.
6.EE.A.2Use Matrix LogicAdd the four distances: the x-terms cancel, the y-terms cancel, and the sum is always 20, wherever (x, y) lands.
x and -x cancel; y and -y cancel. Only the two 10's survive. The path numbers 6.2 and 2 never enter the calculation.
6.EE.A.3Work BackwardsThe sum is 20, so the average of the four distances is = 5.
Average = sum divided by count. The invariant sum makes the answer independent of the lemming's actual position.
6.SP.B.5Work BackwardsWherever the lemming lands inside a 10 × 10 square, the four perpendicular distances to the sides always add to 20, so the average is 5. The 6.2 and 2 in the path are distractors.