AMC 10 · 2010 · #20
Grade 8 geometry-3dPick an answer.
AMC 10 2010 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
Tool #14 (Extreme Principle): the question asks for a maximum, so use the longest possible moves as often as the rules allow, then prove you cannot do better. Tool #17 (Visualize Spatial Relationships): place the cube on coordinates so every corner is a triple of 0s and 1s; then the length of a move depends only on how many coordinates change. Tool #1 (Draw a Diagram): build an explicit tour to show the best bound is actually reachable. Tool #7 (Identify Subproblems): split the work into (i) list the move lengths, (ii) cap how many longest moves fit, (iii) construct a matching tour, (iv) add up.
List the three possible move lengths
Put corners at 0/1 triples: a hop's length is the root of how many coordinates change — edge 1, face diagonal √(2), space diagonal √(3).
On a unit cube every hop is √(2) or √(3)-sized by the Pythagorean theorem, and √(3) is the longest hop possible.
On a unit cube every hop is one of only a few lengths, and the corner-to-corner reach is the longest.
▸ Why?
Each hop's length comes from adding the squares of its three coordinate steps.
▸ Why?
More coordinate steps means a larger sum, so the hops rank in a fixed order.
Cap how many longest hops fit
The trip takes 8 moves, but each corner has one opposite, so only 4 can be √(3) space diagonals; the rest are at most √(2).
There are only four interior diagonals in the whole cube, so no trip can lean on more than four of them.
8.G.B.8Extreme PrincipleShow the cap is reachable
Tour 000→111→001→110→011→100→010→101→000 alternates space and face diagonals, hits every corner once, and closes — so the cap is reached.
You can weave the four space diagonals together with four face diagonals into one unbroken loop, so the upper limit is really achievable.
8.G.B.8Draw A DiagramAdd up the maximum length
Four √(3) hops plus four √(2) hops total 4√(2)+4√(3), beating every choice that wastes a move on a length-1 edge.
Four longest hops plus four next-longest hops give the biggest reachable sum, which is answer (D).
7.NS.A.3Identify SubproblemsTo make a corner-to-corner loop as long as possible, use every long diagonal you can: the cube only has four space diagonals, so pair them with four face diagonals for 4√(2)+4√(3).
- List the three possible move lengths
- Cap how many longest hops fit
- Show the cap is reachable
- Add up the maximum length