AMC 10 · 2019 · #8
Grade 8 arithmetic
Pick an answer.
AMC 10 2019 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
Frieze symmetry questions are best answered by physically tracing or sliding/flipping a copy of the picture (Tool #10). Tool #17 lets us mentally rotate or reflect after the physical step. Tool #1: sketch the pattern, mark a candidate center / axis, and check each piece. Tool #3 sweeps the four motions one by one — yes/no per motion, then total the yeses.
Sketch it: up-squares at x = 0, 4, 8…, down-squares offset by 2, each with a diagonal stub facing away from ℓ — a strip of period 4.
Picture the alternating □-above / □-below stripe.
4.G.A.3Draw A DiagramMotion (2) translation: slide the figure right 4 units — up→up, down→down, stubs come along. Period is exactly 4, so all match. YES.
Period 4 means shifting by 4 leaves the figure unchanged.
8.G.A.1Visualize Spatial RelationshipsMotion (1) rotation: a 180° half-turn about (1, 0), the midpoint between an up- and down-square, swaps them stub-onto-stub. Invariant. YES.
Rotating 180° about the midpoint between an up- and down-square swaps them perfectly.
8.G.A.1Create A Physical RepresentationMotion (3) reflect across ℓ: ups become downs, but they land at x = 0, 4… where ups belong — positions clash. NO.
Flipping across the line moves above-squares to wrong below-square slots.
8.G.A.1Visualize Spatial RelationshipsMotion (4) reflect across a vertical line: squares fit, but the corner stub jumps to the mirror corner where nothing was. NO.
The diagonal stub is at one specific corner — vertical mirror lands it on the wrong corner.
8.G.A.1Visualize Spatial RelationshipsTally: translation YES, rotation YES, both reflections NO. Count = 2.
Tally the motions that work.
K.MD.B.3Eliminate PossibilitiesThis AMC 10 problem only needs Grade 8 rigid-motion thinking you already know: test each of the four motions by sliding or flipping a copy onto the pattern. Translation along the line works (period 4); 180° rotation about a midpoint between an up- and down-square works; the two flips both fail because the diagonal stubs land on the wrong corners. Count: 2.