AMC 10 · 2011 · #18
Grade 8 geometry-3dPick an answer.
A 3D pyramid-and-cube picture is hard to reason about directly, so the winning move (Tool #1, backed by Tool #9) is to slice the solid with a single flat cut and turn the whole problem into a 2D triangle diagram. The right cut passes through the apex and two opposite corners of the base; in that plane the pyramid becomes a clean triangle and the cube becomes a rectangle. Spatial visualization (Tool #17) tells us which cut to take and why the cube's tall corners land on the pyramid's slanted edges. Then naming the cube's edge s (Tool #4) turns 'corner sits on the slant' into one equation we can solve.
Find the pyramid's height
The equilateral faces fix the height.
The slanted edge is the hypotenuse of a right triangle, so its height comes straight from the Pythagorean theorem.
The slanted edge is the hypotenuse of a right triangle, so the height comes straight out of it.
▸ Why?
In a right triangle the square on the long side equals the two squares on the legs added together.
▸ Why?
That height stands square on the base, which is exactly what a solid's height has to mean.
Slice through the apex and two opposite corners
One diagonal slice is a right isosceles triangle.
One flat slice trades a hard 3D solid for an easy 2D triangle you can measure.
8.G.B.7Solve An Easier Related ProblemPlace the cube in the 2D picture
The cube's top corner rides that slant.
The corner riding up the slanted edge is the one fact that pins down the cube's size.
8.G.A.4Introduce A VariableSolve for the cube's edge
Solving gives an edge of √2-1.
One corner on one line gives one equation, and one equation pins one unknown.
8.EE.C.7Introduce A VariableCube the edge to get the volume
Cubing gives 5√2-7, choice (A).
Volume of a cube is just its edge multiplied by itself three times.
6.EE.A.1Identify SubproblemsSlice a hard 3D shape with one flat cut, and it often turns into a simple 2D triangle you can actually solve.
- Find the pyramid's height
- Slice through the apex and two opposite corners
- Place the cube in the 2D picture
- Solve for the cube's edge
- Cube the edge to get the volume