AMC 10 · 2015 · #23
Grade 8 geometry-2dPick an answer.
The two points can land on the same side, on two sides that share a corner, or on two sides that face each other, and the distance behaves completely differently in each situation. Tool #7 (Identify Subproblems) splits the problem along exactly those three cases and lets symmetry fix the chance of each case. Inside a case, Tool #4 (Introduce a Variable) names each point's position by how far it sits from a corner, turning "distance at least 1/2" into an inequality in two coordinates. Tool #1 (Draw a Diagram) plots those two coordinates on a unit square so a probability becomes an area. In the corner-sharing case the qualifying region is awkward, so Tool #16 (Count the Complement) measures the small quarter-circle that fails instead and subtracts it. Weighting the three case-probabilities by how often each case happens assembles the final answer.
Split by where the points land
Where the points land splits it into three cases.
The distance rule changes with the geometry, so sort the points by which sides they sit on first.
7.SP.C.7Identify SubproblemsSame side: an area model
Same side is a plain area model.
Two random positions on a segment become one random point in a square, so chance turns into area.
Two random positions on a segment become one random point in a square, so chance turns into area.
▸ Why?
The two positions are chosen without regard to each other, so every pairing is possible and equally weighted.
▸ Why?
With every point equally likely, the chance of a region is its share of the whole square.
Adjacent sides: set up the distance
Adjacent sides turn distance into a circle.
Two points on perpendicular sides form a right triangle, so their gap is a Pythagorean hypotenuse.
8.G.B.7Introduce A VariableAdjacent sides: subtract the failing quarter-disk
The failing region is a quarter disk.
The points that are too close fill a quarter-circle, so subtract that quarter-circle's area from 1.
7.G.B.4Change Focus Count The ComplementOpposite sides: always far enough
Opposite sides always succeed.
Opposite sides are a whole unit apart, so the points can never be within half a unit.
7.SP.C.5Identify SubproblemsAverage the cases and read off the answer
Weighting the cases gives 59, choice (A).
Each case's chance counts in proportion to how often that case shows up.
7.NS.A.3Introduce A VariableSort the two points by which sides they land on, turn each case's distance rule into an area on a unit square, then average the cases by how often each happens.
- Split by where the points land
- Same side: an area model
- Adjacent sides: set up the distance
- Adjacent sides: subtract the failing quarter-disk
- Opposite sides: always far enough
- Average the cases and read off the answer