Competition · AMC preparation · step 4 of 4
AMC 8 · 2024 · #14
Grade 2 geometry-2d
Pick an answer.
AMC 8 2024 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
This is a classic map problem about positions and connections, so the first move is Tool #1 — get the towns, arrows, and distances laid out in a clean picture. Then break the big question "A→ Z" into smaller subproblems: the shortest distance from A to each intermediate town (Tool #7). That lets us reuse partial sums instead of re-adding the same numbers. Finally, at the last step we list all routes into Z exhaustively (Tool #2) and pick the smallest, then check it against the answer choices with Tool #3.
Draw the roads with their lengths
Organize the arrows: only A→X and A→M leave A, and only M→Z, Y→Z, C→Z enter Z, so every route ends with one final hop into Z.
Describing how towns and arrows sit relative to each other (which arrow leaves which town) is the basic position-vocabulary skill from Kindergarten geometry.
K.G.A.1Draw A DiagramFind the nearest towns first
First layer: A→X = 5 (only one way in). For M, compare direct A→M = 8 with the detour A→X→M = 5+2 = 7, so the shortest to M is 7.
Adding two small two-digit numbers 5+2=7 and comparing 7 with 8 is exactly Grade 2 fluent addition and comparison within 100.
2.NBT.B.5Identify SubproblemsExtend one layer further
Next layer, reusing those sums: A→Y = min(15, 13) = 13 and A→C = min(21, 18) = 18.
Adding distances in two steps and keeping the smaller running total is a Grade 2 two-step word-problem move.
2.OA.A.1Identify SubproblemsCompare the three last hops
Last hop into Z: compare via M (7+25 = 32), via Y (13+17 = 30), via C (18+10 = 28); the smallest is 28.
Listing every way to reach Z and adding the two-digit pieces is a Grade 2 two-step addition exercise within 100.
The shortest distance from A to Z is the smallest of three route-totals: the shortest distance to M plus 25, the shortest distance to Y plus 17, and the shortest distance to C plus 10.
▸ Why?
Every route into Z must finish on exactly one of the three arrows that enter Z — from M, from Y, or from C — so all routes fall into three groups with none left out and none in two groups at once, and the overall shortest route lives in whichever group holds it.
▸ Why?
Inside one group every route ends on the very same single arrow into Z, so each route's length is its trip from A to that town plus one fixed arrow-length; since that last part is identical for the whole group, the route reaching the town in the least distance is exactly the one with the least total, which is why each group's shortest is its shortest-distance-to-the-town plus that fixed arrow.
▸ Why?
Each group leaves one town-total, and the overall answer is the smallest of the three; lining the three totals up and comparing them two at a time, if the least beats the middle and the middle beats the largest, then the least beats the largest too, so one value is confirmed below both others and is the shortest distance of every route.
▸ Why?
The shortest distances to M, Y, and C plugged in here are the running totals we built up one town at a time, and reusing them is valid because adding the arrow-lengths in stages and regrouping them yields the same sum as adding the whole route's arrows at once.
Match against the choices
Match 28 to the choices: it is exactly (A). The values 30 and 32 are the longer routes, and 29 and 31 never occur as a path total.
Comparing a handful of two-digit numbers and picking the smallest is exactly the Grade 1 two-digit comparison skill.
1.NBT.B.3Eliminate PossibilitiesThis AMC 8 problem only needs Grade 2 addition within 100 and two-digit comparison you already know!
- Draw the roads with their lengths
- Find the nearest towns first
- Extend one layer further
- Compare the three last hops
- Match against the choices
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