AMC 10 · 2007 · #22
Grade 7 arithmeticPick an answer.
AMC 10 2007 problem © Mathematical Association of America (MAA AMC). Reproduced for educational use.
Tool #2 (Make a Systematic List) — each die's bottom is one of 4 numbers, so the two dice make 4×4=16 equally likely bottom-pairs. Listing them lets us just count, instead of juggling probability formulas. Tool #7 (Identify Subproblems) — the three payoffs correspond to three separate cases (your number on exactly one bottom, on both, on neither); count each case's outcomes on its own. Tool #8 (Analyze the Units) — the answer is in dollars, and 'expected return' means the average payoff: multiply each case's dollar value by its chance and add, so the units stay dollars throughout.
Set up 16 equal outcomes
Each bottom is equally likely 1,2,3,4 and the dice are independent, so ordered bottom-pairs give 4×4=16 equally likely outcomes.
Two independent 4-way choices make a clean grid of 16 equally likely outcomes to count over.
7.SP.C.7Make A Systematic ListCount 'exactly one' outcomes
Exactly one bottom matches in 1×3=3 ways plus 3×1=3 ways, so 6 of the 16 pairs pay +$1.
Exactly one hit means one die matches and the other misses, and there are two ways to assign which die does which.
7.SP.C.8Identify SubproblemsCount 'both' and 'neither'
Both bottoms match in only 1×1=1 way (+$2); neither matches in 3×3=9 ways (-$1); and 6+1+9=16 covers every case.
Both-hit is the single all-match pair; no-hit is both dice avoiding your number, and the three counts must fill all 16.
7.SP.C.8Identify SubproblemsAverage the dollar payoff
Weight each payoff by its count: (6(1)+1(2)+9(-1))/16=(6+2-9)/16=-1/16 dollars, choice (B).
Weighting each dollar amount by how often it happens gives the true long-run average per roll.
Weighting each payoff by how often it happens gives the true long-run average per roll.
▸ Why?
An average is a total shared over a count, so each amount must be counted as often as it occurs.
▸ Why?
The three payoffs never happen together and cover every outcome, so their weighted parts simply add.
List the 16 equally likely bottom-pairs, count how many give each prize, then multiply each dollar amount by its chance and add — the small negative total means the game slightly favors the house.
- Set up 16 equal outcomes
- Count 'exactly one' outcomes
- Count 'both' and 'neither'
- Average the dollar payoff